This indicates warp 5 would equal to a speed of approximately two hundred times the speed of light. This would fall closer to the TNG scale figure for warp 5 instead of the TOS scale figure of times the speed of light estimated in the canonical chart. There are, however, instances in "Broken Bow" that do not appear to be compatible with any of the basic scales.
Zefram Cochrane notes in his recorded speech that the warp five engine would allow a ship to travel a hundred times faster than what they could in Warp 2 was later on established to be the maximum warp ships in the early 22nd century had achieved in ENT : " Horizon " and " First Flight ".
Warp 5, however, was only sixteen or twenty-one times faster than warp 2 in the scales. The journey from Earth to Qo'noS in four days was another instance. In either scale, Enterprise wouldn't even reach the closest star to Earth in four days.
In ENT : " Fortunate Son ", it is stated that a warp three engine would allow a ship to travel ten times faster than warp factor 1. This doesn't work out in either of the basic formulas, unless we interpret the statement to indicate that a warp three engine would allow a speed of warp factor 3.
Warp factor 3 would be only around five times faster in either scale. According to background sources maximum warp of the ship was Warp factor 8. At the end of the broadcast, Chekov stated that the ship would arrive within three minutes. However, there was an unknown amount of time the ship spent accelerating to maximum velocity, so there is no accurate way to ascertain the total travel time of the Enterprise from Earth to Vulcan beyond the obvious implication that it was not an especially lengthy trip.
Co-writer Roberto Orci acknowledged Montgomery Scott 's line about his time away from the Enterprise should have been something like "one week" rather than "one day". In the 25th-century timeline of the video game Star Trek Online , the warp speed scale appears to have been re-calibrated yet again to allow for the spread of new technologies such as a transwarp conduit network and quantum slipstream drive systems.
Warp factors higher than 10 appear in the game, but only when a ship is using a quantum slipstream drive or exotic equipment such as Borg-enhanced "Assimilated Subtranswarp Engines". Speeds higher than warp 10 are classified as "transwarp factors", with higher numbers equating to faster speed. Borg subtranswarp engines allow ships to travel at an average speed of "warp 15", while activating quantum slipstream gives a temporary speed boost of up to warp Memory Alpha Explore.
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Warp factor. View source. History Talk Do you like this video? Play Sound. Multiple realities covers information from several alternate timelines. According to Geoffrey Mandel 's reference book Star Trek Maps , the alternative term "time-warp" used in TOS : " The Cage " [1] is so called due to the time dilation effects that occur during warp travel.
The term was also used in the final draft script of " Mudd's Women ", though it isn't in the final version of that installment Subspace communication speeds have also been given high warp factors in several reference materials. The following is a list of warp factor values that have been given a relativistic speed equivalent on screen. Average speeds are typically calculated from given values for travel time and distance. Some figures were depicted in charts and others given as statements in dialogue.
See: Variations in relative speed for more information. They did not clarify whether the same warp factor would have been used for intergalactic travel also. In the comic book " A Warp in Space " set in the late- s , Starfleet tested the prototype Warp 15 engine on several test ships.
Zefram Cochrane also devised modifications to the USS Enterprise that allowed the ship to achieve the speed, though the ship was almost torn apart at that velocity.
The slang term was also used in the script for DS9 : " Sons and Daughters ", where Alexander Rozhenko 's adrenaline was described as " pumping at warp The warp factor specifications prior to were rated by Starfleet using the Original Cochrane Unit warp scale, abbreviated as the OCU.
This was confirmed in "Threshold" in which Tom Paris becomes the first Human to travel at warp That may be powerful enough to 'ignite an entire city.
On top of that, it'd take another 4. If we really want to feel lonely, though, O'Donoghue thinks we need look no farther than science fiction itself. We also misstated how long it'd take radio signals from Proxima Centauri to reach Earth; it's about 4.
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It often indicates a user profile. Log out. US Markets Loading H M S In the news. Dave Mosher. In the sci-fi series "Star Trek," spaceships rapidly travel from one part of the universe to another using warp drives.
Our solution was to redraw the warp curve so that the exponent of the warp factor increases gradually, then sharply as you approach Warp At Warp 10, the exponent and the speed would be infinite, so you could never reach this value. Mike used an Excel spreadsheet to calculate the speeds and times.
This lets Q and his friends have fun in the 9. Good thing they were in the carpool lane. In the TOS scale the speed continued to increase with the third power as in Eq. In the TNG scale, beyond Warp 9, the exponent rises in a way that at exactly Warp 10 the speed as well as the power expenditure becomes infinite.
In other words, the TNG scale ends at Warp The recalibration compresses the whole range from about Warp 9 to infinite Warp factor in the TOS scale into the Warp In an e-mail from January Mike Okuda states, "Between 9 and 10, I gradually increased the exponent so that it approached infinity as the warp factor approached Lacking knowledge of calculus, I just drew what looked to me to be a credible curve on graph paper, then pulled the points from there. As the TNGTM explains, the real-world reason for changing the warp scale was to put a limit to the warp factors that otherwise may have continued rising indefinitely in a similar unfortunate fashion as the amounts of quads that can be stored in the computer did on Voyager.
Making up a fictional explanation for the recalibration is not so easy, however. Speed measurements can be expected to be very accurate, their improvement certainly wouldn't lead to a factor of 2 at Warp 9 between the TNG and the TOS scale. Likewise, the peak transitional thresholds that define the integer warp factors wouldn't shift just because the measurement of the ship's power consumption is improved. We have to seek the explanation in a better understanding of subspace physics, one that allowed to refine the working principle of a ship's warp engines in a way that the peak transitional thresholds and hence the warp factors could be moved to higher speeds.
In other words, the warp engines were improved in a way that less power was necessary to attain the same speed. This modification must have been so successful and universally applicable that it was decided to change the warp scale. For older ships without this modification the new scale would give us just an equivalent warp factor, meaning that an old ship with the true power expenditure of Warp 6 TOS scale is rated with an equivalent warp factor 5 TNG scale.
The same equivalent rating may apply to alien ships whose propulsion system may work differently than that of the Federation, and perhaps not even based on conventional warp fields. This theory still doesn't explain the dramatic speed increase between Warp 9 and 10 in the TNG scale though. But we could imagine that, as part of the refinement of the propulsion system, at least on Federation vessels, it was recognized that submerging the warp field more than nine layers into subspace was not practically possible or at least inefficient.
We have to bear in mind that, as seen in Section 6. So it may have been discovered some time between TOS and TNG that there are other, more efficient methods to attain high speeds than crossing the tenth subspace barrier. And since the peak transitional thresholds 10, 11, etc. We may even speculate that the refinement of the warp scale has something to do with the Excelsior transwarp experiment, and that "transwarp" here merely means that the principles that would be commonplace in the TNG era were tested for the first time, rather than "transwarp" being something akin to "Borg transwarp" or even Tom Paris's alleged Warp 10 engine.
In TNG, DS9 and Voyager there are various statements by crew members such as Data that allow to correlate warp factors, distances andtravel times. Sometimes they correspond to Eq.
Overall, however, there are no gross violations of the concept of limited speed, because the ships don't travel to regions of space that should be out of reach, unless the ship's warp drive was explicitly accordingly modified. In Star Trek Voyager it is even a key concept of the series that the ship would need 75 years at maximum warp to travel the 70, light-years back to Federation space. This corresponds to about Warp 9. There are three incidents that conflict with the TNG scale more fundamentally because they call the Warp 10 limit into question.
During Kosinski's experiment Geordi says at one point: "We're passing Warp But there is an explanation for Geordi's line. A few moments later Data states that the speed is off the scale. This could mean that Geordi was reading some sort of overflow on the speed display, which was simply leaving the valid range up to Warp 9.
Still later, however, Kosinski claims that the "warp barrier" has become meaningless thanks to his work. On the other hand, Kosinski may simply mean the peak transitional thresholds that have shifted or were lowered thanks to his work or actually, thanks to his assistant, the Traveler. The second mention of breaking the Warp 10 barrier is in TNG: "Time Squared", where Riker notes that accelerating beyond Warp 10 would enable time travel.
More precisely, he states that this constitutes the only known method of going to the past, which is not true for all we know from the countless time travel episodes. Anyway, if we believe him and anything beyond Warp 10 is equivalent to time travel, we may interpret it in a way that achieving exactly Warp 10 may be still impossible.
Beyond Warp 10 the speed of a ship becomes undefined within the bounds of our space-time, because speed as a physical quantity always requires a fixed time frame that doesn't exist during a time travel. There are many problems and errors with this story, the most pressing of which is how Tom could possibly attain a speed of Warp 10 with his shuttle. As correctly stated in this very episode by Harry Kim: "Nothing in the universe can go warp ten.
It's a theoretical impossibility. In principle, if you were ever to reach warp ten, you'd be traveling at infinite velocity. The dilemma is that the very intention of Tom's flight was to "break the warp barrier" as already Kosinski expressed it, and explicitly to speed up to Warp 10 and not to Warp 9. Also, the speed was later confirmed to have been infinite, unlike it was the case in the TNG episode.
This Voyager episode only makes sense if we ignore many statements and essentially major parts of the story. The warp scale changed yet again in the late 24th century, albeit just for the TNG series finale "All Good Things", part of which is set in the year There is no official formula to calculate the speed corresponding to the revised warp factors.
Basically, the idea there was that they recalibrated the warp scale. I don't think that ended up in the final draft teleplay, but the idea there was that if you've got ships that can routinely travel at speeds in excess of Warp 9, then maybe it makes sense to recalibrate your speed scale so that Warp 10 is no longer infinite velocity.
Maybe Warp 15 will be the ultimate speed limit, and Warp 13 in that scale will be the equivalent of warp 9. See Fig. The only thing really known about the AGT scale is that it permits warp factors higher than 10 that, as fans are well aware of, were not allowed in the TNG scale.
The obvious real-world reason to switch to this new scale for this one episode was to emphasize that a lot has changed from to - just like the additional nacelle on the Enterprise or the new uniforms.
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